(originally
published in The Outreach Connection
in September 2001)
I keep a database of
notes on every movie I see, new or old. Sometimes I start out describing a film
as being difficult or obscure or hard to assimilate, but then in the process of
writing about it I arrange things in my mind and end up identifying it almost
as a masterpiece. Likewise, I sometimes start these articles thinking I’m going
to write a thumbs-down, and find to my own surprise and pleasure that it ends
up the opposite. In such cases, I think I subsequently remember that sense of
discovery more than I remember the specifics of the movies themselves. This may
entail that they become even more
elevated in my subsequent memory. Sometimes a second viewing supports this
reassessment; sometimes not.
Made
Some films almost
seem designed to be played with in this fashion – to be even more of an optical
illusion than all movies are already. I especially love movies that seem in
command of their own mysteries. I’m not thinking of conscious jigsaw puzzles
like Memento – that’s too deliberate
and hermetic a challenge for my taste – and I’m not thinking about rootless
quirkiness. I’m thinking of films that are unprecedented in their specific
wisdom as well as their structure.
I started thinking
about this after watching Bob Rafelson’s King
of Marvin Gardens again the other day – for a while I was thinking it
seemed more fragmented and offputting than I remembered, then it all came
together for me. After that I went to see Jon Favreau’s new film Made, about a couple of guys who think
they’re going to make it in the world of Big Crime when they get sent on a job.
Made concentrates closely on its main characters, and it’s much more
interested in behaviour and interplay than in narrative. Some people have
compared the texture to a John Cassavetes film.
That’s very high
praise in my book – for me, Cassavetes films like Husbands and (especially) Love
Streams are saturated in the qualities I was talking about. Made, unfortunately, is not. One of the
main characters, played by Vince Vaughn – basically a stupid, self-regarding
weight around the other’s neck – is allowed to be ingratiating, even cute, and
never has to answer for anything. That’s not much like Cassavetes. The film
cares far too much about keeping the laughs coming. Even the short running time
of around 95 minutes testifies to its strained audience-friendliness –
Cassavetes usually had trouble keeping his films at manageable length.
Its ending, though,
has stuck in my mind, and almost serves to place the whole thing on a higher
level (potential spoiler ahead here). When the Favreau character returns from
the job, thinking he can start a new chapter with his lap-dancer girlfriend,
she rebuffs him instead; when he expresses concern for her daughter, she tells
him just to take the kid. Which he does, and in the epilogue some months later
he and Vaughn seem to be sustaining an unconventional family.
George Washington
It’s rather hard to
relate this development to the rest of the film, but the mother’s abandonment
is genuinely cruel and shocking, and the two men’s reaction to it seems like
much more fruitful territory than the earlier stuff about setting up a drop
point and whether or not they should carry a gun. It’s almost as though Favreau
realized what a parched movie he’d ended up making, and couldn’t resist a crazy
attempt to do something that might thrust the whole thing into greater
profundity – a grungy equivalent of the revelation at the end of The Sixth Sense.
That’s a small thing
though compared to David Gordon Green’s George
Washington – one of the best films of the year so far. Set in a derelict
corner of North Carolina, it follows some kids, mostly black kids, as they hang
out and see what happens. Some of the kids are precocious – like the
12-year-old that dumps her boyfriend for someone more mature; others just do
the best they can. The film has a languid pace, and it’s full of lightly
poignant dialogue like this exchange: “It’s too bad you can’t see the stars on
account of the smoke”/”My room ain’t got no windows anyway.”
This is all fine,
but a little of it goes a long way, and the film drags for a while. Then a
tragedy strikes one of the kids. The scene itself is beautifully conceived and
executed, but when the other kids try to cover it up, the film threatens to
enter familiar melodramatic territory. The sense of contrivance deepens as one
of the kids saves another from drowning, becoming a local hero. He responds to
the praise by starting to run around town in a makeshift superhero costume,
convinced he may have the power to save more lives.
Of the imagination
As the film’s
narrative becomes stranger, everything else about it becomes richer,
culminating in a series of images that’s almost hallucinatory. The 12-year-old
girl I mentioned seems to be directed as a knowing scene-stealer in the early
scenes, but in her last appearance in the film she delivers a disconnected
strand of conversation; we’re losing our sense of her – she’s threatening to
dissolve into pure poetry. It becomes clear that the movie isn’t about poverty,
or racial issues, or about anything much in the concretely here and now.
There’s an unusual lack of pop culture in the film; there’s not much of
anything to anchor it in time or place except a photo of George Bush Sr. on one
of the bedroom walls. It barely distinguishes between children and adults for
much of the time. In part it’s about the tentative way people attempt to anchor
themselves in their environments and in their own skins. But as much as that,
it appears to be a pure creation of the imagination – it could have been
documentary or teen movie or much else, but found a strange muse that makes it
all of these, and none of them.
I suspect that
there’s something in the film to mystify or annoy just about everyone. Critic
Jonathan Rosenbaum got hung up over why the film only once flashes a caption to
identify the date, and it does this at a point that doesn’t seem very relevant
to the bigger picture. I liked that touch, but I thought that an uncle’s speech
about his fear of dogs – apparently designed as a revelation – was rather silly
and stilted. But I don’t want to overemphasize the film’s challenges. Really,
it’s not difficult at all. Mainly you just need an open mind and a belief that
relatively simple things can work to thrill in very complex ways.