Tati’s Playtime hardly encourages a deep sense
of people as individuals – few of its dozens of characters are even granted a
medium shot, let alone a close-up. The movie seems to warn of nothing less than
collective obliteration – submersion into mass standardization, into absurd
consumerism, into systems and surfaces that can only be stained by human
intervention (and of course this is even before the online/social media
revolution), into hopeless distance from basic pleasures (embodied by the
American visitors to Paris who are kept well away from all its points of
differentiation). Looked at a certain way, it can feel overwhelming, and even
depressing – Tati’s choreography is so staggering, often involving multiple
bits of foreground and background action in the same shot, that it hardly seems
designed for a human spectator. Of course, this is also at the heart of the
film’s inexhaustible glory, of its status as one of the most singular of all
cinematic masterpieces. And Tati seeds his design with remnants of past
humanity or portents of a future one – the sudden appearance of old friends, of
mysterious near-doubles, of things that are just funny despite everything. The
brilliant extended climax in a restaurant that all but gets destroyed on its opening
night speaks to the capacity of collective action for transcending stifling
corporate calculation. But it’s also plainly a one-off, incapable of shaping
the following day for more than a few dreamy early-morning hours. In one of its
final gags, the movie posits that a moving window might actually influence the
object that’s being reflected in it – something that might have seemed like the
ultimate loss of control, except that Tati presents it as an elating moment, a
promise that all isn’t yet heavy and tethered. Least of all, of course, M.
Hulot, who returns to the crowd as modestly and mysteriously as he emerged from
it.
Sunday, March 18, 2018
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